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M/11 is the issued pattern, but Multicam is functionally and visually equivalent for our purposes.
Multicam is fully approved
Mixing within the team is allowed
Differences are negligible in-game and at distance
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Multicam (or M/11) combat top
Multicam (or M/11) combat pants
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Full-seal ANSI-rated eye protection (required at all times).
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A camouflage veil / scrim is mandatory
This is a key part of our unit identity and silhouette
Must be worn or carried in a usable way during gameplay when not worn.
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Left Arm: Danish flag patch (full color, unless billet needs demand a subdued patch)
Right Arm: Unit patch
Unit patch needs to be mounted on velcro backing.
Members may optionally display their callsign in all capital letters on a MultiCam patch attached to their vest or plate carrier.
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For use when not wearing plate carriers:
Andrew is organizing vinyl printing for:
Callsigns (on back across shoulders)
Unit symbol (over heart)
These will be applied to combat shirts to maintain team identity and visibility, especially for media/marketing purposes.
Minimum Required Gear
Strongly Recommended Gear
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Plate carrier or chest rig
Multicam (or M/11)
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FAST-style helmet (or similar)
Boonie hat or tactical cap in MultiCam or M/11
Wearing some form of head covering is strongly recommended to maintain the unit silhouette and overall appearance standard.
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Lower face protection (mesh or soft)
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Tactical gloves (neutral colors)
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Boots in tan, brown, or black are recommended
Hiking shoes are also acceptable as an alternative
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AEGs are battery-powered airsoft rifles and are the standard platform for this unit.
Why we use AEGs as the standard:
Magazine compatibility is widespread across most rifle platforms
Mags are significantly cheaper and easier to source
High reliability in most weather conditions
Lower cost to maintain and run
Pros:
Reliable in most conditions
Affordable magazines and batteries
Easy to maintain
Wide compatibility across rifle models
Good for beginners
Cons:
Less realistic trigger feel
Mechanical sound (gearbox noise)
Slightly less “real weapon” handling feel
Performance depends on battery health
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Gas-powered rifles that simulate recoil and weapon cycling.
Pros:
Very realistic recoil and weapon feel
Strong immersion and handling experience
Excellent realism for training-style play
Cons:
Expensive magazines
Performance drops in cold weather
Higher maintenance requirement
Gas efficiency varies per model
GBB (Gas Blowback Pistols / SMGs)
Typically used for sidearms or compact SMG platforms.
Pros:
Very realistic operation and feel
Good for secondary weapons
Fast handling and snappy response
Cons:
Gas performance affected by temperature
More maintenance than AEG pistols
Magazines are more expensive than AEP/AEG equivalents
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Externally powered systems using a compressed air tank connected via line or stock-mounted setup.
Pros:
Extremely consistent performance
Adjustable fire rate and power (field dependent)
Very high reliability when properly set up
No gearbox wear
Cons:
Requires external tank and line or in stock tank (less mobile setup)
Higher upfront cost
More complex setup and maintenance
Less “field practical” for some players
Expensive
Platform Standard for This Unit
AEG is the required baseline platform
This is due to:
Magazine compatibility across the team
Lower cost barrier for new players
Reliability across all environments
Ease of standardization for logistics
Weapons Guidance (General)
Gear Links
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Please see the link for descriptions and pricing for each billet: Link
Does not include GBBR and HPA for standard rifle review.
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This item can make two veils: Link
How to make Veil from the provided link :
Unfold it fully
Cut it in half → 2 veils (~31” squares)
Cut off the thick edge border
Attach to hat/helmet Camo side faces OUT
If using a FAST helmet:
Weave it into helmet cover bands after cuts are made like [in provided picture].
If using other headwear, use zipties or straps as needed.